## Forward--Into The Past
For my first foray into the world of
The nucleus of this work is a grid system, making it a good candidate for experimentation with Artlandia how the graphics primitives are arranged into wallpaper patterns. In this example we are using a tiling group, which is essentially a rectangular grid system. The command creates a set of graphics primitives that can be rendered with `Tiling ` .
`Show`
In that particular work each square is rotated and translated by an amount proportional to its distance from the edge of the grid. Conveniently, and `Rotate` functions to randomly displace the graphics primitives by some amount.
`Translate`
This snippet of programming calculates scaled city-block distances from the edges of the lattice on the interval [0,1]. The resulting distance is scaled by an adjustable exponential falloff to make the effect more pronounced or limited.
Putting it all together, we can create a matrix of tiles, each tile displaced and rotated by an amount proportional to its city-block distance from the edge of the figure.
Voila! Crank up your plotter and take a giant step back into the world of '70s computer art.
One nice feature of . However, `Tiling` allows us to experiment with more variations on Kolomyjec's theme.
`Tiling`
Converted by Mathematica
September 24, 1999
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