Definition of the Euler Transformation Matrices
To transform motions about the Mir body axes into the inertial reference frame, define three Euler angles , , and as arguments of three rotation matrices. These matrices will be combined into one matrix to provide for a general multiaxis rotation. The Euler matrices , and rotate from the inertial unprimed frame to the primed frame use the form where is a vector in inertial space. First rotate about the inertial space axis z to get to the first primed frame.
![[Graphics:../Images/index_gr_11.gif]](../Images/index_gr_11.gif)
At this point . Now we rotate about the primed frame y axis, by .
![[Graphics:../Images/index_gr_14.gif]](../Images/index_gr_14.gif)
At this point . Now rotate the double primed frame axis about the primed frame z axis (note, not x, since this is the Euler system).
![[Graphics:../Images/index_gr_16.gif]](../Images/index_gr_16.gif)
Finally . Define to be the combined solid body rotation matrix and be its inverse such that
![[Graphics:../Images/index_gr_22.gif]](../Images/index_gr_22.gif)
![[Graphics:../Images/index_gr_23.gif]](../Images/index_gr_23.gif)
Converted by Mathematica
October 6, 1999
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